Irehearse dance computer11/20/2023 ![]() If you feel your comment was not fully answered or if you were not satisfied with the community's replies, try the next Discussion Thread. Use the Weekly Discussion Thread for personal requests such as recommendations, asking the community a question, opinion & etc. 'Low effort' self posts or personal requests that are more suited to the Weekly Discussion Thread may be directed towards there at mod discretion. Reposts within the first 6 months will be subject to removal. No post type/genre/artist bashing and ridiculing. No asking others to upvote your posts via social media outlets. Look for the original source of content and submit that. Please try and support the artists and submit their content directly. We do not allow YouTube/SoundCloud channels or Blogs/Websites to only post their content. *Please do not downvote if the genre is not completely accurate. When submitting music we encourage you to use the following format: Artist - Song/Mix Title (Remixer if Applicable) (Release Year) A little extra text here is ok! Genres and release years are not compulsory, but Artist - Song/Mix Title is still required. Genre Specific /r/electronicmusic Playlist R/electronicmusic's FAVORITE ALBUM TOURNAMENT for a list of our favorites! Looking for new music? Want to know what some of the best albums are in the genre? Check out Google releases a deep learning based AI Choreographer (2021) which outperforms previous state-of-the-art methods, both qualitatively and quantitatively in generating realistic and captivating dance sequences.A place to share, learn and talk about anything electronic music.Īrtists/Managers - Click here to schedule an AMA.Analogues to computer-generated choreography can be seen in traditional dance such as the Maypole dancing.Kate Sicchio joins the fields of computer-generated choreography and Live coding, through her projects Hacking Choreography (2012) and Hacking Choreography 2.0 (2014).Choreographic Coding Lab is a touring laboratory looking to explore connections of the data generated during dance and choreography with coding.The aim is to provoke new movement creation in the studio. The most recent iteration of this was Becoming a tool developed with Marc Downie and Nick Rothwell. Wayne McGregor has worked with the Choreographic Language Agent, an AI agent used to augment his process since 2004.These objects include digital components such as the Counterpoint Tool. Synchronous Objects uses the score of the Forsythe work One Flat Thing, reproduced (2000), to create data and transform the dance into choreographic objects.Manifesting as a think tank, the project organized several workshops and symposia that explored rehearsal tools in the form of digital dance sketchbooks, performance tools, and documentation of dance. Software for Dancers was a UK-based project led by Scott deLahunta in 2002.Improvisation Technologies was a CD-Rom by William Forsythe and Christian Ziegler, Produced at ZKM Karlsruhe in 1999 Starting as a way to document his processes for Ballet Frankfort, Forsythe developed this digital tool for analyzing movement.It was used to generate the score for the work Nodding Dog for the Volksoper Vienna as well as Duplex in 2001 and Einem in 2002 for Ballett Frankfurt, ZKM and Tanzquatier Wien. ChoreoGraph was a software tool from 1998 by choreographer Michael Klien and programmer Nick Rothwell. ![]() Merce Cunningham used the software Lifeforms by Credo Interactive (later Danceforms) to create dance works, starting in the 1990s with Thecla Schiphorst. ![]() Multiple projects have worked with computers and choreography to create movement materials, choreographic scores, and other digital outcomes, for example: Historically, computers and dance can be traced back to the 1960s, for example, Michael Noll wrote an article about his work, titled "Choreography and Computers", published in Dance Magazine in 1967. ![]() It may also be applied in terms of choreographic software for stimulation, enabling real-time choreography and generative dance, or simulation with virtual dancers in the field of Dance technology. It is commonly described as using computers for choreographing dances, creating computer animations, studying or teaching aspects of human movement, illustrating dance movements, or assistance in notating dances. Computer-generated choreography is the technique of using algorithms to create dance.
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